2026 54-Card

45 entries

Idea phase
the Gam & the Chase

Two whaling captains meet on the open sea for a gam in this fishing game inspired by the classic card game Cassino, capturing cards from the Deep that match or add up to the card they play. Every card you log is a choice: keep it as a Sea Tale worth points, or spend it as barrels to hire Ahab, Queeq

Player count: 2p

Age: 6+

Components: 54 cards

OOTD (Outfit of the Day)

In OOTD, you play as influencers competing to create the most stylish wardrobe for your followers! Draft tops, bottoms, shoes and accessories and combine them to create outfits in your personal tableau, matching Style symbols and managing your account's Hype to obtain the most Likes.

Player count: 1-2p

Age: 10+

Components: 52 cards

Idea phase
Europe Overrun

Europe Overrun is a WW2 card game where players can take command of the forces of any European country featured in the game to try and conquer Europe. Will you follow in the footsteps of history or perhaps decide to conquer Europe from Albania or Switzerland?

Player count: 2-4p

Age: 12+

Components: 54 cards

Bacterial

Players are collecting just enough of useful Bacteria, while trying to make others collect too much or too little.

Player count: 2-5p

Age: 10+

Components: 54 cards

Bonaca

In Bonaca (pronounced similar to "bonanza", but without the second N), you explore the calm Adriatic sea and collect the most sea creatures. The players play cards in a shared tableau and compete to score the most points.

Player count: 2-4p

Age: 8+

Components: 54 cards

Idea phase
Rara Scena

A restricted resource conversion, engine-building game within a dystopian setting. The player must race against time using limited resources to complete missions for an underground resistance while not raising the suspicion of the authorities.

Player count: 1p

Age: 12+

Components: 54 cards

Idea phase
MONSTER NIGHT OUT!

Monster Night Out! is a cooperative card game where players help monsters sneak past a picky nightclub Bouncer. Draft cards, match colors and monster types, and trigger chain reactions to fill the club and score enough points before the night ends!

Player count: 2-4p

Age: 10+

Components: 54 cards

In Climbing, players compete to climb a route set faster than their opponents. Each round, you must play sets of cards stronger than their previous set - if your previous card was a 2, then it’s time to play a 3 or higher. However, you cannot play any card you wish - the Route cards have their own r

Player count: 2p

Age: 10+

Components: 35 cards

Beam Them Up!

A we-all-cut-we-all-choose game where you'll use your UFO to abduct the best collection of farm animals while avoiding the other aliens present at the field.

Player count: 3-5p

Age: 8+

Components: 54 cards

Idea phase
Idealpolitik

This is a Cold War-themed trick taking game. Players play as the 4 major powers: USA and UK on the West Bloc, and USSR and China on the East Bloc. The game uses two identical card deck shared by each competing teams and multiple tracks.

Player count: 2-4p

Age: 12+

Components: 54 cards

Whose Terms?

Whose Terms? is a 4-player negotiation game where players vote on rotating Proposals for points, while competing to control the next deal. Every vote shapes both scoring and agenda control.

Player count: 4p

Age: 12+

Components: 54 cards

#WTA Boardgame

Bid for the games you want, but watch your budget! The highest bidder wins the game, but every dollar you spend comes at a cost: less time to play. Collect too many games, and you might not have enough time to enjoy them all.

Player count: 3-5p

Age: 1+

Components: 33 cards

Foss

In this relaxing connections and card placement game for 1-2 players, players act as Norwegian Gods trying to craft the most beautiful fjord cliff faces. At the end of the game, you’ll score points for connected waterfalls and sets of terrain icons.

Player count: 1-2p

Age: 8+

Components: 54 cards

The Pecking Order

In The Pecking Order players use influence to gain the support of Fowl Parliamentarians to assemble a party. The player who has assembled most prestigious party will become the Head of the Flock.

Player count: 3-5p

Age: 10+

Components: 54 cards

COSMO

The cosmos is in your hands. Create stars and black holes, and shape the System using your own rules. Cosmo is a 1v1 card drafting and placement game. Your goal is to win at least 2 Rounds. The cosmos is waiting for you!

Player count: 2p

Age: 10+

Components: 54 cards

Thing Rummy

Thing Rummy is a rummy-like game where the "sets" aren't set. Players build hands of "things" and play melds of cards that belong to sets that they define based on similarities. Earn more points for playing dissimilar things together but avoid defining broad sets that other players can play off of.

Player count: 2-4p

Age: 8+

Components: 54 cards

Master of Thievery - The First Heist

Scout the target, pick the locks and grab the loot. There is no honour among the thieves so feel free to pickpocket the best loot from your collegues. A set collection card game with some that-that like activity.

Player count: 2-4p

Age: 10+

Components: 54 cards

Dream 18

In Dream 18, you get to design the disc golf course of your dreams! Each card in the deck represents one of the most well-known and beloved holes in disc golf. Each round, you will be building a 9-hole layout of cards in front of you, arranging your cards to achieve the lowest score possible.

Player count: 1-4p

Age: 10+

Components: 54 cards

 SoT The Card Game

A SoT (or Stoke-on-Trent, UK) themed card-game where trick/taking interacts with tableau building, allowing players to collect sets of cards that represent the six towns of the polycentric city, its people of note and its cultural symbols.

Player count: 2p

Age: 8+

Components: 54 cards

Night Mayors

A cooperative town-building game where you work together to create 6 towns and assign a ghostly mayor to each. Meet the requests of all 6 mayors to win!

Player count: 1-6p

Age: 10+

Components: 54 cards

The Hit

You all share a single Mark, take out the target before someone else does. A party game with deduction and hand management.

Player count: 3-4p

Age: 12+

Components: 54 cards

Double Agency

In Double Agency, you are a spy trying to complete missions by winning tricks using Access, Information, or Tradecraft tools. Each half of your hand is shared with another spy. Winning tricks not only completes missions but allows you to choose the next mission and set the victory condition.

Player count: 2-5p

Age: 10+

Components: 54 cards

Hado

In HADO, winning a trick is not always a good thing. Each trick brings a Hado card worth positive or negative points. Players compete to win the trick, but the winner must take the Hado card, gaining its points if it is positive or losing them if it is negative.

Player count: 2-6p

Age: 8+

Components: 54 cards

Superhuman Resources

Superhuman Resources is an open-drafting, tableau-building card game where you compete to recruit superheroes, pair them into 5 dynamic duos, and build the highest-scoring superhero firm. Each dynamic duo consists of a Hero and a Sidekick. Recruit applicants whose skills, abilities, and talents wor

Player count: 1-4p

Age: 8+

Components: 54 cards

Runic

Runic is a trick taking press your luck card game for 2-4 players. Players will throw Runestones into one of three Rituals to build up the magical potency of the Spell they want to cast. The more value in a Ritual the more grandiose the Spell! But beware, other mages can try and break your Spell ...

Player count: 2-4p

Age: 14+

Components: 54 cards

The Nine Lives of the Bureaucat

Cats love boxes, so, naturally, they best suited for filing and boxing paperwork. And if they do not want to deal with some files right now, they can always return to them in a next life. The Nine Lives of the Bureaucat is a cooperative, set collection and hand-manipulation solo game, where playe...

Player count: 1p

Age: 12+

Components: 54 cards

The Acrobat of Transluciania

You are an acrobat and over this past year, your talent has not been unnoticed. The queen herself has invited you and up to three other renowned acrobats to perform at the start of the Royal Banquet. In this game, you will train to perfect yout acrobatic routine, competing for the title of ‘R...

Player count: 2-4p

Age: 7+

Components: 54 cards

Flirt

A card game with 2 modes. In the solitaire game "Crush", try to deduce which classmate has a crush on you: ask out the wrong girl, and you'll never live it down. The 2-player game "Cupid" is a Koi-Koi variant where each player is a rival cupid fighting to influence the love lives of 7 women.

Player count: 1-2p

Age: 12+

Components: 54 cards

A of Tale of Two Cities – Rising Rivals

In A of Tale of Two Cities – Rising Rivals you and an opponent build London and Paris during the industrial revolution. The cities emerge as you and your rival build 3x3 card tableaus, expand the town halls’ capabilities and set up canals and rails. It is a 54 card game for 1-2 players.

Player count: 1-2p

Age: 10+

Components: 54 cards

The Window Seat

The Window Seat is a cozy game for one player, centered around sorting, spatial puzzling, and mindful visualization. It aims to promote a sense of calm by evoking pleasant memories and moving from randomness to order. You’ll organize Memory Cards from the four seasons into separate Stacks. By the...

Player count: 1p

Age: 10+

Components: 54 cards

Signum

Players send their Emanations through the zodiac to collect planets and other celestial bodies. The planets move around the zodiac, while the players try to get their Emanations into the right positions to complete their objectives.

Player count: 2-5p

Age: 10+

Components: 45 cards

Shelter

A tornado has been spotted, seek shelter immediately! Move your meeples to safety, while using the storm to send other meeples to Oz.

Player count: 2-4p

Age: 8+

Components: 54 cards

Tailor Made

A competitive multi-use card game where players run a small tailoring shop try to complete customer orders and be the most successful tailor.

Player count: 2-3p

Age: 12+

Components: 54 cards

All You Can Draft

In ALL YOU CAN DRAFT players meet at the buffet trying to fill their tablets with the perfect combination of food. Go for the edables, that go well together, but be quick, or your opponents pick the good stuff before you! ALL YOU CAN DRAFT is a quick drafting game, that features set collection. ...

Player count: 2-5p

Age: 7+

Components: 36 cards

Samarra

In Samarra, players take on the roles of Death and the Merchant. Death attempts to manipulate the fate of the Merchant through careful card management. Will the Merchant survive and escape their appointment with Death?

Player count: 2p

Age: 12+

Components: 54 cards

Wild Chorus

Wild Chorus is a cooperative party game where 2–8 players sort the animal kingdom into a line ordered by size, using only animal sounds and gestures (moo, squawk, mime an elephant's trunk) — no talking allowed. Every card shares exactly one animal with any other card in the deck, and that shared ...

Player count: 2-8p

Age: 6+

Components: 39 cards

Desire FOR Colors

A clever card-set building and bluffing game about hidden color sets, strategic drafting, and memory. Players build color sets face-down—bluffing with mixed colors if needed—and fight for control during a tense second phase where protected cards and hidden swaps can completely flip the winning co...

Player count: 2-4p

Age: 6+

Components: 54 cards